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GAMING
chris-littlechild - June 5, 2012
There's a tempestuous tumult surrounding the latest crop of major console titles at E3, and rightly so. Nevertheless, this often causes sheer balls-out weirdness like the MOGA to be overlooked. For your delectation, then, PowerA has promised detail-divulgence regarding their latest device at the event.
The unassailable advancement of mobile gaming in recent years have been extraordinary indeed. (In my view, this aspect of the industry is akin to the army ant. Alone, they're diminutive and harmless enough. Just an innocuous viscera-splatter under whatever mighty footwear you happen to have donned at the time. When there's thousands of the little bastards rampaging over your picnic/sweaty 'nads/wherever, you're powerless to resist.) While often the subject of derision among console or PC gamers, tablet titles and such have become a formidable force. Even so, they are lacking in one pertinent area: the control system. This is why PowerA's MOGA (or Ballsack-Biting Army Ant, if you will) warrants your attention too.
As this image from PowerA's official website makes plain, the device is a curious little confection indeed. It is not a console itself, rather a further attempt to make the likes of smart phone games more viable for dedicated players. The feel of a controller is a primary component of the experience, for myself and many others. (Kinect remains, largely, lodged somewhere in the boil-addled recesses of Satan's ass. "I must unleash this thing fully on the unsuspecting mortals above! Somebody fetch me a laxative, post haste!" Strained the Dark Lord. A testament to this fact.) MOGA, in the main, intends to replace the oft-awkward 'touch button' nature of mobile gaming with a dedicated interface. Businesswire reports that a full complement of ‘dual analog sticks, two shoulder buttons, four action buttons and standard home, start and select buttons' will be offered by the device. At this juncture, Android 2.3+ support is initially promised when MOGA becomes available later in 2012.
This extraordinary device (while resembling something David Hasselhoff may have used back in his youthful damn rightI'm sexy in these ball-bulge Baywatch trunks days to communicate with KITT) has some true potential to bridge the great gaming gulf. PowerA have pledged to showcase more at E3, including which developers are on board and explaining just what ‘MOGA-enhanced games' may entail.
Check back later this week for more E3 exploits.
Header image from businesswire.
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