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Ebola is Boosting the Popularity of the Doomtacular ‘Plague Inc’

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chris-littlechild - October 30, 2014

Now, this whole ebola deal is the kind of thing that even the most callous of assholes shouldn't be joking about. But needless to say, the internet is pretty damn good at callous assholes. Have you seen Twitter recently? It's like open mic night at the Not-Effing-Funny Ebola Jokeatorium.

I'm not averse to piss-takery, you understand. Piss-takery was my major. But this? Freaking this? No.

You might be familiar with Plague Inc., James Vaughan's strategy sensation for mobile. It tasks you with obliterating the population of the Earth, by developing and evolving your chosen plague. It's macabre as hell, involving canny use of different vectors to ensure you infect every poor bastard on the planet.

The key is managing and manipulating the growth of said plague: if it's too damn mothereffin' deadly, it'll wipe out the carriers before they've spread it enough, and humanity will survive. And who the balls wants that? Nobody, that's who.

All in all, it's not the most happy funtimes of games. But at least it's relevant to current events. The recent crisis has seen a huge upsurge in Plague Inc. downloads, Destructoid reports. Four million people were playing the game last week.

They're calling their virus 'Ebola,' because of course they are.


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