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GAMING
chris-littlechild - January 13, 2015
Zombies are, let's be frank, kind of bastards. Have you ever met a zombie you liked? Presumably not. They're all about the moaning, the braaaaaains-ing, the breaking-down-flimsy-barricades-to-feast-on-the-screeching-mortals-within-ing and face-chewing. Because of these guys, you can't ever get attached to characters in The Walking Dead; you never know whose asscheek is going to wind up a chewtoy for an undead chihuahua.
Dumbledore's death was painful enough. I'm just learning to trust again.
Anywho, yes. Zombies have a cast-iron reputation for assholeism. Which is surely why video games love to exterminate them. Our festering friends' natural home is survival horror, of course, but they've shuffled their way into other genres too. Most often as a target for our furious red hot bullet-tacular justice in arcade shooters.
The upcoming Dying Light is set against the backdrop of another freaking undead apocalypse. You'll be freeroaming your way around the landscape, scavenging for supplies and fighting for survival amid the hordes. It's all fairly conventional (fancy-ass parkour mechanics aside), bar this multiplayer aspect.
Here, the game bucks the trend of zombies being something to mow down en masse. One of the players is the zombie, fighting a small band of human enemies in true Evolve fashion. There are preorder DLC shenanigans at work here, with this mode, but it's looking sweet. With our trailer goggles on, at any rate. Behold:
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